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VCG Library
component_ep.h
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23 #ifndef __VCG_TRI_UPDATE_EDGES
24 #define __VCG_TRI_UPDATE_EDGES
25 
26 #include <vcg/space/plane3.h>
27 
28 namespace vcg {
29 namespace tri {
30 
32 
34  template <class ComputeMeshType>
36  {
37 
38  public:
39  typedef ComputeMeshType MeshType;
40  typedef typename MeshType::VertexType VertexType;
41  typedef typename MeshType::VertexPointer VertexPointer;
42  typedef typename MeshType::VertexIterator VertexIterator;
43  typedef typename MeshType::FaceType FaceType;
44  typedef typename MeshType::FacePointer FacePointer;
45  typedef typename MeshType::FaceIterator FaceIterator;
46  typedef typename MeshType::FaceType::CoordType::ScalarType ScalarType;
47 
48  static void ComputeEdgePlane(FaceType &f)
49  {
50  f.Flags() = f.Flags() & (~(FaceType::NORMX|FaceType::NORMY|FaceType::NORMZ));
51 
52  // Primo calcolo degli edges
53  f.Edge(0) = f.V(1)->P(); f.Edge(0) -= f.V(0)->P();
54  f.Edge(1) = f.V(2)->P(); f.Edge(1) -= f.V(1)->P();
55  f.Edge(2) = f.V(0)->P(); f.Edge(2) -= f.V(2)->P();
56  // Calcolo di plane
57  f.Plane().SetDirection(f.Edge(0)^f.Edge(1));
58  f.Plane().SetOffset(f.Plane().Direction().dot(f.V(0)->P()));
59  f.Plane().Normalize();
60  // Calcolo migliore proiezione
61  ScalarType nx = math::Abs(f.Plane().Direction()[0]);
62  ScalarType ny = math::Abs(f.Plane().Direction()[1]);
63  ScalarType nz = math::Abs(f.Plane().Direction()[2]);
64  ScalarType d;
65  if(nx>ny && nx>nz) { f.Flags() |= FaceType::NORMX; d = 1/f.Plane().Direction()[0]; }
66  else if(ny>nz) { f.Flags() |= FaceType::NORMY; d = 1/f.Plane().Direction()[1]; }
67  else { f.Flags() |= FaceType::NORMZ; d = 1/f.Plane().Direction()[2]; }
68 
69  // Scalatura spigoli
70  f.Edge(0)*=d;
71  f.Edge(1)*=d;
72  f.Edge(2)*=d;
73  }
74 
75  static void Set(ComputeMeshType &m)
76  {
77  if(!FaceType::HasEdgePlane()) throw vcg::MissingComponentException("PerFaceEdgePlane");
78  for(FaceIterator f = m.face.begin(); f!=m.face.end(); ++f)
79  if(!(*f).IsD())
80  ComputeEdgePlane(*f);
81  }
82 
83  }; // end class
84 
85 } // End namespace
86 } // End namespace
87 
88 
89 #endif
This class is used to compute or update the precomputed data used to efficiently compute point-face d...
Definition: component_ep.h:36
Definition: namespaces.dox:6